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协议模型:S · 10 ​

全部模型 · 协议包用法

选择模型查看构造参数和字段,代码块保留完整模型名称。... 表示可省略的字段,省略时使用该类型的零值。

struct_ImageWidth_uint32…Type_uint32_ ​

继承 Struct。

python
class struct_ImageWidth_uint32__ImageHeight_uint32__ImageData___byte__AnimationType_uint32__FrameCount_float32__ExpressionType_uint32_(_Struct):
    ImageWidth: int
    ImageHeight: int
    ImageData: bytes | None
    AnimationType: int
    FrameCount: float | FloatBits
    ExpressionType: int
    def __init__(self, /, *,
        ImageWidth: int = ...,
        ImageHeight: int = ...,
        ImageData: bytes | None = ...,
        AnimationType: int = ...,
        FrameCount: float | FloatBits = ...,
        ExpressionType: int = ...,
    ) -> None: ...

struct_Index_int32__Unkn…nown2_int32_ ​

继承 Struct。

python
class struct_Index_int32__Unknown1_int32__Unknown2_int32_(_Struct):
    Index: int
    Unknown1: int
    Unknown2: int
    def __init__(self, /, *,
        Index: int = ...,
        Unknown1: int = ...,
        Unknown2: int = ...,
    ) -> None: ...

struct_Index_int32__Unkn…own4_string_ ​

继承 Struct。

python
class struct_Index_int32__Unknown1_int32__Unknown2_int32__Unknown3_int32__Unknown4_string_(_Struct):
    Index: int
    Unknown1: int
    Unknown2: int
    Unknown3: int
    Unknown4: str | StringBytes
    def __init__(self, /, *,
        Index: int = ...,
        Unknown1: int = ...,
        Unknown2: int = ...,
        Unknown3: int = ...,
        Unknown4: str | StringBytes = ...,
    ) -> None: ...

struct_Index_uint16__Value_uint16_ ​

继承 Struct。

python
class struct_Index_uint16__Value_uint16_(_Struct):
    Index: int
    Value: int
    def __init__(self, /, *,
        Index: int = ...,
        Value: int = ...,
    ) -> None: ...

struct_Index_uint32__Value_float32_ ​

继承 Struct。

python
class struct_Index_uint32__Value_float32_(_Struct):
    Index: int
    Value: float | FloatBits
    def __init__(self, /, *,
        Index: int = ...,
        Value: float | FloatBits = ...,
    ) -> None: ...

struct_Index_uint32__Value_int32_ ​

继承 Struct。

python
class struct_Index_uint32__Value_int32_(_Struct):
    Index: int
    Value: int
    def __init__(self, /, *,
        Index: int = ...,
        Value: int = ...,
    ) -> None: ...

struct_InputItemID_int32…temID_int32_ ​

继承 Struct。

python
class struct_InputItemID_int32__ReagentItemID_int32__OutputItemID_int32_(_Struct):
    InputItemID: int
    ReagentItemID: int
    OutputItemID: int
    def __init__(self, /, *,
        InputItemID: int = ...,
        ReagentItemID: int = ...,
        OutputItemID: int = ...,
    ) -> None: ...

struct_InputPotionID_int…adata_int32_ ​

继承 Struct。

python
class struct_InputPotionID_int32__InputPotionMetadata_int32__ReagentItemID_int32__ReagentItemMetadata_int32__OutputPotionID_int32__OutputPotionMetadata_int32_(_Struct):
    InputPotionID: int
    InputPotionMetadata: int
    ReagentItemID: int
    ReagentItemMetadata: int
    OutputPotionID: int
    OutputPotionMetadata: int
    def __init__(self, /, *,
        InputPotionID: int = ...,
        InputPotionMetadata: int = ...,
        ReagentItemID: int = ...,
        ReagentItemMetadata: int = ...,
        OutputPotionID: int = ...,
        OutputPotionMetadata: int = ...,
    ) -> None: ...

struct_Intensity_float32…ction_uint8_ ​

继承 Struct。

python
class struct_Intensity_float32__Duration_float32__Type_uint8__Action_uint8_(_Struct):
    Intensity: float | FloatBits
    Duration: float | FloatBits
    Type: int
    Action: int
    def __init__(self, /, *,
        Intensity: float | FloatBits = ...,
        Duration: float | FloatBits = ...,
        Type: int = ...,
        Action: int = ...,
    ) -> None: ...

struct_InteractedEntityI…olour_uint8_ ​

继承 Struct。

python
class struct_InteractedEntityID_int64__InteractionType_int32__InteractionEntityType_int32__EntityVariant_int32__EntityColour_uint8_(_Struct):
    InteractedEntityID: int
    InteractionType: int
    InteractionEntityType: int
    EntityVariant: int
    EntityColour: int
    def __init__(self, /, *,
        InteractedEntityID: int = ...,
        InteractionType: int = ...,
        InteractionEntityType: int = ...,
        EntityVariant: int = ...,
        EntityColour: int = ...,
    ) -> None: ...

struct_Item_string__Category_string_ ​

继承 Struct。

python
class struct_Item_string__Category_string_(_Struct):
    Item: str | StringBytes
    Category: str | StringBytes
    def __init__(self, /, *,
        Item: str | StringBytes = ...,
        Category: str | StringBytes = ...,
    ) -> None: ...

struct_ItemEntityRuntime…meID_uint64_ ​

继承 Struct。

python
class struct_ItemEntityRuntimeID_uint64__TakerEntityRuntimeID_uint64_(_Struct):
    ItemEntityRuntimeID: int
    TakerEntityRuntimeID: int
    def __init__(self, /, *,
        ItemEntityRuntimeID: int = ...,
        TakerEntityRuntimeID: int = ...,
    ) -> None: ...

struct_ItemID_int16__Ite…Count_int32_ ​

继承 Struct。

python
class struct_ItemID_int16__ItemAux_int32__UseMethod_int32__UseCount_int32_(_Struct):
    ItemID: int
    ItemAux: int
    UseMethod: int
    UseCount: int
    def __init__(self, /, *,
        ItemID: int = ...,
        ItemAux: int = ...,
        UseMethod: int = ...,
        UseCount: int = ...,
    ) -> None: ...

struct_ItemID_int32_ ​

继承 Struct。

python
class struct_ItemID_int32_(_Struct):
    ItemID: int
    def __init__(self, /, *,
        ItemID: int = ...,
    ) -> None: ...

struct_ItemID_int32__Was…Player_bool_ ​

继承 Struct。

python
class struct_ItemID_int32__WasTargetingBarteringPlayer_bool_(_Struct):
    ItemID: int
    WasTargetingBarteringPlayer: bool
    def __init__(self, /, *,
        ItemID: int = ...,
        WasTargetingBarteringPlayer: bool = ...,
    ) -> None: ...

struct_ItemName_string__…rSlot_int32_ ​

继承 Struct。

python
class struct_ItemName_string__ItemEffects_string__HotBarSlot_int32_(_Struct):
    ItemName: str | StringBytes
    ItemEffects: str | StringBytes
    HotBarSlot: int
    def __init__(self, /, *,
        ItemName: str | StringBytes = ...,
        ItemEffects: str | StringBytes = ...,
        HotBarSlot: int = ...,
    ) -> None: ...

struct_ItemName_string__…rnID_string_ ​

继承 Struct。

python
class struct_ItemName_string__PatternID_string_(_Struct):
    ItemName: str | StringBytes
    PatternID: str | StringBytes
    def __init__(self, /, *,
        ItemName: str | StringBytes = ...,
        PatternID: str | StringBytes = ...,
    ) -> None: ...

struct_JWT___byte_ ​

继承 Struct。

python
class struct_JWT___byte_(_Struct):
    JWT: bytes | None
    def __init__(self, /, *,
        JWT: bytes | None = ...,
    ) -> None: ...

struct_KillerEntityUniqu…Name_string_ ​

继承 Struct。

python
class struct_KillerEntityUniqueID_int64__VictimEntityUniqueID_int64__KillerEntityType_int32__EntityDamageCause_int32__VillagerTradeTier_int32__VillagerDisplayName_string_(_Struct):
    KillerEntityUniqueID: int
    VictimEntityUniqueID: int
    KillerEntityType: int
    EntityDamageCause: int
    VillagerTradeTier: int
    VillagerDisplayName: str | StringBytes
    def __init__(self, /, *,
        KillerEntityUniqueID: int = ...,
        VictimEntityUniqueID: int = ...,
        KillerEntityType: int = ...,
        EntityDamageCause: int = ...,
        VillagerTradeTier: int = ...,
        VillagerDisplayName: str | StringBytes = ...,
    ) -> None: ...

struct_LeftInventoryTab_…known_int32_ ​

继承 Struct。

python
class struct_LeftInventoryTab_int32__RightInventoryTab_int32__Filtering_bool__InventoryLayout_int32__CraftingLayout_int32__Unknown_int32_(_Struct):
    LeftInventoryTab: int
    RightInventoryTab: int
    Filtering: bool
    InventoryLayout: int
    CraftingLayout: int
    Unknown: int
    def __init__(self, /, *,
        LeftInventoryTab: int = ...,
        RightInventoryTab: int = ...,
        Filtering: bool = ...,
        InventoryLayout: int = ...,
        CraftingLayout: int = ...,
        Unknown: int = ...,
    ) -> None: ...

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