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协议模型:S · 9 ​

全部模型 · 协议包用法

选择模型查看构造参数和字段,代码块保留完整模型名称。... 表示可省略的字段,省略时使用该类型的零值。

struct_EventType_uint16_ ​

继承 Struct。

python
class struct_EventType_uint16_(_Struct):
    EventType: int
    def __init__(self, /, *,
        EventType: int = ...,
    ) -> None: ...

struct_Expression_string__Version_uint8_ ​

继承 Struct。

python
class struct_Expression_string__Version_uint8_(_Struct):
    Expression: str | StringBytes
    Version: int
    def __init__(self, /, *,
        Expression: str | StringBytes = ...,
        Version: int = ...,
    ) -> None: ...

struct_FadeInDuration_fl…ion_float32_ ​

继承 Struct。

python
class struct_FadeInDuration_float32__WaitDuration_float32__FadeOutDuration_float32_(_Struct):
    FadeInDuration: float | FloatBits
    WaitDuration: float | FloatBits
    FadeOutDuration: float | FloatBits
    def __init__(self, /, *,
        FadeInDuration: float | FloatBits = ...,
        WaitDuration: float | FloatBits = ...,
        FadeOutDuration: float | FloatBits = ...,
    ) -> None: ...

struct_FieldOfView_float…_Clear_bool_ ​

继承 Struct。

python
class struct_FieldOfView_float32__EaseTime_float32__EaseType_uint8__Clear_bool_(_Struct):
    FieldOfView: float | FloatBits
    EaseTime: float | FloatBits
    EaseType: int
    Clear: bool
    def __init__(self, /, *,
        FieldOfView: float | FloatBits = ...,
        EaseTime: float | FloatBits = ...,
        EaseType: int = ...,
        Clear: bool = ...,
    ) -> None: ...

struct_Flags_uint32__Com…queID_int64_ ​

继承 Struct。

python
class struct_Flags_uint32__CommandPermissionLevel_uint32__ActionPermissions_uint32__PermissionLevel_uint32__CustomStoredPermissions_uint32__PlayerUniqueID_int64_(_Struct):
    Flags: int
    CommandPermissionLevel: int
    ActionPermissions: int
    PermissionLevel: int
    CustomStoredPermissions: int
    PlayerUniqueID: int
    def __init__(self, /, *,
        Flags: int = ...,
        CommandPermissionLevel: int = ...,
        ActionPermissions: int = ...,
        PermissionLevel: int = ...,
        CustomStoredPermissions: int = ...,
        PlayerUniqueID: int = ...,
    ) -> None: ...

struct_FormID_uint32__FormData___byte_ ​

继承 Struct。

python
class struct_FormID_uint32__FormData___byte_(_Struct):
    FormID: int
    FormData: bytes | None
    def __init__(self, /, *,
        FormID: int = ...,
        FormData: bytes | None = ...,
    ) -> None: ...

struct_FromDimensionID_i…ionID_int32_ ​

继承 Struct。

python
class struct_FromDimensionID_int32__ToDimensionID_int32_(_Struct):
    FromDimensionID: int
    ToDimensionID: int
    def __init__(self, /, *,
        FromDimensionID: int = ...,
        ToDimensionID: int = ...,
    ) -> None: ...

struct_GameType_int32_ ​

继承 Struct。

python
class struct_GameType_int32_(_Struct):
    GameType: int
    def __init__(self, /, *,
        GameType: int = ...,
    ) -> None: ...

struct_GameType_int32__P…Tick_uint64_ ​

继承 Struct。

python
class struct_GameType_int32__PlayerUniqueID_int64__Tick_uint64_(_Struct):
    GameType: int
    PlayerUniqueID: int
    Tick: int
    def __init__(self, /, *,
        GameType: int = ...,
        PlayerUniqueID: int = ...,
        Tick: int = ...,
    ) -> None: ...

struct_HasData_bool__Tim…ionID_uint8_ ​

继承 Struct。

python
class struct_HasData_bool__Time_int32__DimensionID_uint8_(_Struct):
    HasData: bool
    Time: int
    DimensionID: int
    def __init__(self, /, *,
        HasData: bool = ...,
        Time: int = ...,
        DimensionID: int = ...,
    ) -> None: ...

struct_Hash_uint64__Payload___byte_ ​

继承 Struct。

python
class struct_Hash_uint64__Payload___byte_(_Struct):
    Hash: int
    Payload: bytes | None
    def __init__(self, /, *,
        Hash: int = ...,
        Payload: bytes | None = ...,
    ) -> None: ...

struct_HasValue_bool__Re…ffix_string_ ​

继承 Struct。

python
class struct_HasValue_bool__RenderNameColor_bool__Prefix_string__PrefixColor_string__NameColor_string__SuffixColor_string__Suffix_string_(_Struct):
    HasValue: bool
    RenderNameColor: bool
    Prefix: str | StringBytes
    PrefixColor: str | StringBytes
    NameColor: str | StringBytes
    SuffixColor: str | StringBytes
    Suffix: str | StringBytes
    def __init__(self, /, *,
        HasValue: bool = ...,
        RenderNameColor: bool = ...,
        Prefix: str | StringBytes = ...,
        PrefixColor: str | StringBytes = ...,
        NameColor: str | StringBytes = ...,
        SuffixColor: str | StringBytes = ...,
        Suffix: str | StringBytes = ...,
    ) -> None: ...

struct_Health_int32_ ​

继承 Struct。

python
class struct_Health_int32_(_Struct):
    Health: int
    def __init__(self, /, *,
        Health: int = ...,
    ) -> None: ...

struct_HotbarSlot_int32_…orkID_int32_ ​

继承 Struct。

python
class struct_HotbarSlot_int32__PredictedDurability_int32__StackNetworkID_int32_(_Struct):
    HotbarSlot: int
    PredictedDurability: int
    StackNetworkID: int
    def __init__(self, /, *,
        HotbarSlot: int = ...,
        PredictedDurability: int = ...,
        StackNetworkID: int = ...,
    ) -> None: ...

struct_ID_int16__mapstru…dEnchant____ ​

继承 Struct。

python
class struct_ID_int16__mapstructure___id_____Level_int16__mapstructure___lvl_____ModEnchant_string__mapstructure___modEnchant____(_Struct):
    ID: int
    Level: int
    ModEnchant: str | StringBytes
    def __init__(self, /, *,
        ID: int = ...,
        Level: int = ...,
        ModEnchant: str | StringBytes = ...,
    ) -> None: ...

struct_ID_string__Name_s…izable_bool_ ​

继承 Struct。

python
class struct_ID_string__Name_string__Amount_float32__Operation_int32__Operand_int32__Serializable_bool_(_Struct):
    ID: str | StringBytes
    Name: str | StringBytes
    Amount: float | FloatBits
    Operation: int
    Operand: int
    Serializable: bool
    def __init__(self, /, *,
        ID: str | StringBytes = ...,
        Name: str | StringBytes = ...,
        Amount: float | FloatBits = ...,
        Operation: int = ...,
        Operand: int = ...,
        Serializable: bool = ...,
    ) -> None: ...

struct_Identifier_string…onse___byte_ ​

继承 Struct。

python
class struct_Identifier_string__Action_int32__Response___byte_(_Struct):
    Identifier: str | StringBytes
    Action: int
    Response: bytes | None
    def __init__(self, /, *,
        Identifier: str | StringBytes = ...,
        Action: int = ...,
        Response: bytes | None = ...,
    ) -> None: ...

struct_Identifier_string…Score_int32_ ​

继承 Struct。

python
class struct_Identifier_string__Action_int32__Score_int32_(_Struct):
    Identifier: str | StringBytes
    Action: int
    Score: int
    def __init__(self, /, *,
        Identifier: str | StringBytes = ...,
        Action: int = ...,
        Score: int = ...,
    ) -> None: ...

struct_Identifier_string__Data___byte_ ​

继承 Struct。

python
class struct_Identifier_string__Data___byte_(_Struct):
    Identifier: str | StringBytes
    Data: bytes | None
    def __init__(self, /, *,
        Identifier: str | StringBytes = ...,
        Data: bytes | None = ...,
    ) -> None: ...

struct_Identifier_string…ority_int32_ ​

继承 Struct。

python
class struct_Identifier_string__Priority_int32_(_Struct):
    Identifier: str | StringBytes
    Priority: int
    def __init__(self, /, *,
        Identifier: str | StringBytes = ...,
        Priority: int = ...,
    ) -> None: ...

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